I focus my free time on comics, games, movies, anime and television (hence the kick-ass site) but not in equal measure and not always with the same ferocity. Why do interests ebb and flow from one medium to another? Is it my personal tastes that change or the products themselves? It’s a nature versus nurture question…where the stakes have never been lower.
Any variation of “After the first ten hours, it gets really good” isn’t acceptable, and we shouldn’t look down on people who don’t invest the upfront hours for dividends of entertainment down the road.
Gigantic is currently in alpha-production, with a beta to release in August on Windows 10 and Xbox One. Carter McBee, Gameplay Designer with Motiga, discusses the current state of Gigantic, what players can look forward to and how the community is important to the development team.
Do you prefer to keep a collection of all the games you’ve played or a clutter-free home? Do you like to lend games to friends or would you rather never have to swap out disks? Is it better to purchase digital or physical media?
The Co-Founder, Producer and Artist from Deco Digital discusses his studios first game Pneuma: Breath of Life, a first-person puzzle adventure that takes place during the genesis of the universe. “This game isn’t about your skill with a controller, it’s about how you perceive and analyze situations.”