Gamecast Episode 6: Character Customization Bastion Interview with Writer, Designer Greg Kasavin Paperbound Q&A with Developer Dan Holbert Gamecast Episode 5: Retailer Exclusive Amiibo Cinecast Episode 26: Alternate Movie Endings

Gamecast Episode 6: Character Customization

Is an Expansion Pack DLC? Are Raids necessary for Destiny? Should you pay for easier fatalities in MKX?

Bastion Interview with Writer, Designer Greg Kasavin

Greg Kasavin comments on the constantly changing industry and Bastion’s success.

Paperbound Q&A with Developer Dan Holbert

Dan Holbert (Programming, Design) of Paperbound delves into what sets this co-op brawler apart from others.

Gamecast Episode 5: Retailer Exclusive Amiibo

Gamecast Episode 5: Retailer Exclusive Amiibos

Cinecast Episode 26: Alternate Movie Endings

Spectre trailer, new-age horror movies, Suicide Squad…and more.

Comics

Sector 2814, Spider-Mobile, SNIKT. If these terms are as foreign to you as Wakanda, you have BAMFed to the right place. This section is designed to streamline your pull file and help you understand that Wednesday is the most important day of the week.

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Games

Platinum Trophies are out there waiting for you; this is the place to see that there are more games today than blocks in the Mushroom Kingdom. Master Chief has Cortana and you have Nerd Exp to help.

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Movies

Movies are like television, only with better graphics, sound, stories, actors and don’t run a concept into the ground. Except for remakes, sequels and prequels. This area will help you make the most of your giant television away from home.

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About

Nerd Exp, leveling up your Nerd IQ. Here to help you engage in the conversation and spark debate amongst fellow fans. If you want to know more and peak behind the curtain, be our guest.

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14th Apr 2015
Bastion Small

Bastion Interview with Writer, Designer Greg Kasavin

Greg Kasavin comments on the constantly changing industry and Bastion's success.

04th Apr 2015
Paperbound Cast PS4 Twitch Combat Arena Smash

Paperbound Q&A with Developer Dan Holbert

Dan Holbert (Programming, Design) of Paperbound delves into what sets this co-op brawler apart from others.

31st Mar 2015
Axiom Verge Interview

Axiom Verge Interview with Developer Tom Happ

Sole programmer, Tom Happ, discusses glitches, the soundtrack and inspiration for Axiom Verge.

25th Mar 2015
Helldivers Patrik Lasota Interview

Helldivers Q&A with Designer Patrik Lasota

Patrik Lasota, developer of Helldivers, answers a few questions regarding friendly fire, trophies and video game design.

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