Magitech was a unique title available during the MomoCon 2016 Indie Showcase because of its rare goal—the unification of gaming, entertainment and learning. Most games are created as entertainment or art but this is one of the few titles being developed which hopes to leave the player a little better prepared for life outside the game each time they are finished with a quest.
Blade Ballet is a slashing, competitive multiplayer dance of robot destruction, brought to you by DreamSail Games coming to PS4 and Steam this August. Emma, Neil and Paul dive into the importance of showcasing their game at conventions, misconceptions fans have of indie developers and how someone complaining about balance is actually a good thing.
Mega Man creator Keiji Inafune went to Kickstater to fund the next generation of 2D sidescrolling action titles…the end result wasn’t up to even his own standards…
Moore was fed up with the illusion of choice in games, which only resulted in a different colored ending or the binary options to kill an NPC now for more power or save their lives for a reward later which games shackled players with. Moore wants to create Reflections where the game will be reactive to your decisions rather than force you down a specific path with the illusion of options along the way.
At best, Project Scorpio and Neo will become the next-generation consoles slightly ahead of schedule. At worst, they will be the first step in a new business model which will confuse consumers, complicate development and usher in an artificial arms-race where specs matter more than gameplay design.
E32016 Scorecard for Sony: 5 Buys, 3 Rents and 4 Skips. Overview – no filler, games, games and more games spewed from Sony for an hour-plus and the results were spectacular. Exciting reveals, too-good to be true rumors becoming reality and an appearance by legendary creator Hideo Kojima helped Sony win E3 2106.