Games

Ellipsis Interview: Yacine Salmi Innovates Touch Controls

Ellipsis was built from the ground up with touch controls in mind - players dodge enemies, traps and obstacles as they explore space in over 130 quick and challenging levels. Yacine Salmi, founder of Salmi Games discusses the importance of releasing Ellipsis as a text-free version, the perception of indie developers across the globe and if VR will be a success going forward.

Magitech Q&A with Duke Wong: Solving the Skill Gap

Magitech was a unique title available during the MomoCon 2016 Indie Showcase because of its rare goal—the unification of gaming, entertainment and learning. Most games are created as entertainment or art but this is one of the few titles being developed which hopes to leave the player a little better prepared for life outside the game each time they are finished with a quest.

Blade Ballet Interview with DreamSail Games

Blade Ballet is a slashing, competitive multiplayer dance of robot destruction, brought to you by DreamSail Games coming to PS4 and Steam this August. Emma, Neil and Paul dive into the importance of showcasing their game at conventions, misconceptions fans have of indie developers and how someone complaining about balance is actually a good thing.

Reflections Interview: Tristan Moore Wants You to Evaluate Your Decisions

Moore was fed up with the illusion of choice in games, which only resulted in a different colored ending or the binary options to kill an NPC now for more power or save their lives for a reward later which games shackled players with. Moore wants to create Reflections where the game will be reactive to your decisions rather than force you down a specific path with the illusion of options along the way.

Holiday 2017 – Too Soon for New Consoles?

At best, Project Scorpio and Neo will become the next-generation consoles slightly ahead of schedule. At worst, they will be the first step in a new business model which will confuse consumers, complicate development and usher in an artificial arms-race where specs matter more than gameplay design.

E3 2016: Sony Press Conference

E32016 Scorecard for Sony: 5 Buys, 3 Rents and 4 Skips. Overview - no filler, games, games and more games spewed from Sony for an hour-plus and the results were spectacular. Exciting reveals, too-good to be true rumors becoming reality and an appearance by legendary creator Hideo Kojima helped Sony win E3 2106.

E3 2016: Microsoft Press Conference

E32016 Scorecard for Microsoft: 2 Buys, 2 Rents and 14 Skips. Overview - Microsoft showcased new hardware for August 2016 and holiday 2017 plus a massive lineup of titles release between now and early 2017 with gameplay footage wherever possible. A breakneck pace and something for everyone who loves games from racing, Minecraft, VR to tournament setups. Solid showing.

E3 2016: Bethesda Press Conference

E32016 Scorecard for Bethesda: 3 Rents and 6 Skips. Overview - Bethesda had a fast paced conference with some surprising new games shown but overall the content was weaker than the announcement of Fallout 4 which will leave some fans with a 'meh' feeling.

E3 Leaked Press Conference

Do you love knowing information from a website 30 minutes earlier than the planned press conference? Do you think sources are the most honest fans by betraying their companies?