Lumini Q&A with Speelbaars Steven Honders, Lead Game Designer, dives into what makes Lumini a relaxing and visually stunning experience.
Wander – New Form & Release Date Players who say there are no new ideas or the market is saturated with sequels should check out Wander this summer.
Color Guardians Q&A with Art Director Felipe Cartin Felipe Cartin (Art Director and Producer) shares his insight into this colorful platformer and game design.
Wander Interview with Developer Loki Davison Loki Davison describes what players will do in the non-combat, non-competitive world of Wander.
Paperbound Q&A with Developer Dan Holbert Dan Holbert (Programming, Design) of Paperbound delves into what sets this co-op brawler apart from others.