Oculus Rift…DOA!? The hardware is too expensive for all but the most hardcore (which reminds of the ill-fated 3D TVs) and it will fall victim to there’s not enough software developed because not enough people buy it loop (like the hardcore favorite Vita). Just because a product is good, great or even revolutionary doesn’t mean it will be successful.
Gamecast Episode 12: Oculus Rift E3 Conference The target market for VR? What's the difference between AR and VR? How many games are in a collection?